Destination ImagiNation® offers youth a framework to develop their teamwork, creativity, and problem-solving skills.
DI Teams form with up to seven members, and choose one of several mind-bending challenges. Each team independently crafts a solution over the course of the school year, within a limited budget. Every part of the solution is created by the youth team members using their own ideas and capabilities. Adults provide general skills training, improvisational training to hone seat-of-the-pants critical thinking skills, logistical support, and snacks! The teams present their solutions at a regional tournament in late February or March. Regional winners in each challenge and age group advance to the California state tournament in April, winners there advance to the Global Tournament in May.
The Destination ImagiNation® Program Overview
Educational Goals of the Program
Destination ImagiNation is a community-based, school-friendly program that builds participants’ creativity, problem solving, and teamwork in enjoyable and meaningful ways. The goals of Destination ImagiNation are for participants to:
- Foster creative and critical thinking
- Learn and apply Creative Problem Solving method and tools
- Develop teamwork, collaboration, and leadership skills
- Nurture research and inquiry skills, involving both creative exploration and attention to detail
- Enhance and apply written and verbal communication and presentation skills (both impromptu and sustained)
- Promote the recognition, use, and development of many and varied strengths and talents
- Encourage competence in, enthusiasm for, and commitment to real-life problem solving
Methods
- Young people of similar age work on teams of 2-7 members over an 8-12 week period
- No Interference is allowed from anyone outside of the team
- Adult Team Managers act as facilitators to a team
- Team Manager training is provided by experienced trainers in all 58 Affiliates
- Problem solving skills are cultivated by using Tools
- Teamwork is developed by using the eight building blocks for successful teams
- Creativity is appreciated by Team- and Instant Challenges that are open ended
- Individual and team strengths are promoted by Side Trips; based on Multiple Intelligence Theory
- Instant Challenges engage participants in rapid-fire critical thinking
- Team Challenges engage participants in sustained problem solving
Assessment
- Tournaments are a celebration of what the team HAS accomplished and the PROCESS learned
- Solutions are evaluated and Reward Points are a component of Instant and TeamChallenges
- Appraisers are trained to reward the PROCESS that the team has experienced
- Tournament Data Forms provide opportunity for teams to culminate their experience
- Special Awards are given for exceptional creativity, teamwork, and innovation
- At the end of the Destination ImagiNation® season, teams have an active reflection time
The Two Components of the DI™ Program
The Destination ImagiNation program asks teams to creatively solve two different kinds of Challenges, each with its own purpose and educational focus. The two Challenges, or components, are called the Team Challenge and the Instant Challenge. Teams present their solutions to both Challenges at a Tournament where the solutions are evaluated by friendly people we call “Appraisers.”
Team Challenge
The Destination ImagiNation Team Challenge is a Challenge teams work on over a long period of time, usually several months. This year, Destination ImagiNation® presents seven Team Challenges (five traditional competitive Challenges, a service Challenge, and a Rising Stars!® non-competitive Challenge), and each team generally chooses one Challenge to solve. A traditional Challenge is made up of two parts, the Central Challenge and Side Trips (except for a yearly Improvisational Challenge, which does not include Side Trips).
Central Challenge
- Purpose: Encourages development of Creative Problem Solving techniques, teamwork, and creative process over a sustained period of time (usually several months).
- Educational Focus of Central Challenge: The project undertaken by the team is academically based and focuses on one or more of the following areas: Technical/Mechanical Design, Structural/Architectural Design, Theatrical/Literary/Fine Arts Elements, Improvisational Techniques.
- Each of the five competitive Central Challenges involves a research component.
- One or more of the five competitive Cenral Challenges involves an improvisational component.
- One or more of the Central Challenges involves an international and/or intercultural theme.
Side Trips
- Purpose: Encourages participants to discover and showcase their collective interests, strengths, and abilities as a team and as individuals, and allows them to develop that showcase over a long period of time.
- Educational Focus of Side Trips: Based on the educational theory of multiple intelligences, which in part emphasizes allowing participants to find their own best ways to present what they have learned.
- Allows teams total freedom to develop elements of their own choosing.
- Allows teams to highlight areas of strength that are not brought forth in the Central Challenge requirements.
- Allows/Encourages teams to recognize and make the most of each individual’s abilities/interests.
Instant Challenge
- The Destination ImagiNation® Instant Challenge is a Challenge teams are asked to solve in a very short period of time at their Tournament, without knowing ahead of time what the Challenge will be.
- Purpose: To put team’s creative problem solving abilities, creativity, and teamwork to the test in a short, time-driven Challenge.
- Educational Focus of Insant Challenge: The team’s use of creative problem solving strategies, assessment and use of available materials, and teamwork under tight time constraints.
- Encourages teams to develop creative problem solving and time management strategies, performance and improvisational techniques.
- Develops the ability to quickly assess the properties of provided materials, and learn how to creatively manipulate materials for a unique solution.